A New Way to Play: Kinect for Xbox 360
The new Kinect peripheral for the Xbox 360 bring Microsoft’s home console into the world of motion gaming. For those that don’t know, motion gaming, which is the latest trend in the video game industry, uses physical body movements to control the actions in a game. The Kinect does not use any real, physical controllers at all. Instead, it relies on its two depth sensing cameras and microphone. When playing a Kinect game, such as Kinect Adventures or Kinect Sports, the player must stand up and perform the correct actions in order to progress. For example, when playing Kinect Sports: Boxing, the player must throw real punches, dodge, and duck in order to beat his opponent. In addition to its use as a motion gaming controller, the Kinect can also be used as a webcam with the Kinect Video service. This allows players to contact their friends on the Xbox Live or MSN service and have a video chat session with them.
The Kinect offers a great new gaming experience that is both simple and fun. However, most of the games currently being offered for the Kinect are glorified demos of its new technology. That being said, games like Kinectimals and Kinect Joy Ride will be loads of fun for children 12 years old and younger. Older players unfortunately have a much more limited selection of games to choose from. Such games includes Dance Central, Fighters Uncaged, and some fitness games. In my opinion, I don’t think the Kinect is ready for mainstream consumer adoption just yet. This day will come when game developers begin releasing real games that take full advantage of the new peripheral and its technology. For example, if a game like Call of Duty: Black Ops were compatible with the Kinect, the player could speak to his on-screen team members to instruct them and use military hand signals when appropriate. This is the kind of potential the Kinect is capable of.
For more information on the Kinect, you can check out the Engadget Kinect Review by Ross Miller:
http://www.engadget.com/2010/11/04/kinect-for-xbox-360-review/